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Professional Experience

Danger Ducklings

Responsibilities

  • Level Design 

  • Team Management 

  • QA Testing 

  • UI/UX Design

  • Data Analysis 

Overview

Help these baby ducks through their 9-5! They listen to your every instruction but aren't the brightest, so they both move at the same time. It's up to the player to help these Ducks Clock out in one piece! 

Ruby Rose x Rivals of Aether (Character Mod)

Responsibilities 

  • Moveset design 

  • Product 

  • Programming ​

  • QA Testing

  • Marketting

Overview

I worked with a team of talented developers to bring Ruby Rose from Roosterteeth's "RWBY" to Rivals of Aether as a playable character.

This is a fan project with no official affiliation with Roosterteeth or Aether Studios. 

Line Slider

Responsibilities

  • Level Design

  • Data analysis 

  • QA testing 

Overview

The townsfolk hate painting, but Bip is a mischevious troublemaker that can't help himself! This 2D SideScroller has players help Bip progress through levels by painting platforms for him traverse with. 

CyberDrive 2077

Responsibilities

  • Level Design

  • Team Management

  • 3D Obstacle Design and Texturing  

  • QA Testing 

Overview

A hacker is trying to escape a dystopian government, and the only way to do so is through the net. The 3D endless runner has players progress through increasingly difficult Nodes full of different obstacles. 

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Fidelity Investments Consulting Experience 

Responsibilities

  • Design and Balance a Tower Defense Game with a theme based on investing in different companies

  • Presented this Proof of Concept to a team at Fidelity Investments 

  • Design and balance the tower investing system 

Sokodig

Responsibilities

  • Designed levels

  • Provided consultation on level designs

Overview

Sokodig is a sokoban inspired block pushing game made in puzzlescript. We tried to evoke a feeling of claustrophobia. There's 10 levels to dig through! 

In Collaboration with Ezra Szanton for Ludum Dare 2021

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